Summary
Multiplayer game life cycle management
Features
- A simple way to represent nearly any game
- A REST-based API targeted to new & advanced developers alike
- Tournament feature usable with all multi-player games
- Manage the life cycle of multiple games simultaneously
- Several games implemented and more being added
- WebSockets for real-time notification
Status
- alpha, playable, one game implemented, one tournament style implemented
Implementation
- Currently re-implementing w/ a kubernetes based solution (5/1/2023)
- OIDC login with api_key api access
Git Repo
- not currently public
Active development
- add server configuration & security controls, enough to make opening api up to the internet possible